Iphone Games Review Ign
2007

Brain Challenge
Gameplay
The game is also structured as Big Brain Academy in the puzzle fall into four categories: Logic Mathematics, Visual and work: the Xbox Live Arcade, PlayStation 3, PSP, Wii and Nintendo DS to add a fifth category of memory. The puzzle can be played in three levels of difficulty, and more complex puzzles are unlocked by the progress of a player in the game
Many puzzles are similar to those of two Big Brain Academy and Brain Age. For example, the scale shows different objects on the scale, and the player must determine from the relations on the scale that is the heaviest object. In the road test of trout, the player must follow a path based on digital data phase relationship (ie 2, -3, etc.) Voyager, the player must memorize a route of arrows while the player Crescent determine the order of a group of objects, at least most in quantity. Bouncing Ball is the reader to determine as quickly as possible ball bounces highest.
Game Modes
The game offers two modes:
Test: the difficulty level automatically adjusts throughout the game based on performance.
Free Training (Training Room of the XBLA version): Allows the player to choose the exercises of their choice available at three levels (easy, medium, hard).
Xbox Live Arcade, PlayStation 3 and Nintendo DS versions also have other modes
Creative (available on PS3 with an Add-on Pack): A method relaxation in which the player can scribble drawings or shoot fireworks.
Stress: a test mode more stressful than the basic mode of proof, the unwanted noise and add visual effects, such as forcing the player to perform two different actions at once, or face away from the images or insects on the screen .* Also on the PS3 .*
Child mode (available on PS3 an Add-on Pack): A multiplayer mode that allows young players to play.
Personal Trainer: A trainer selected by the user of accompanying the AI player through different modes.
Brain maps: detailed statistics and graphs tracking the past game.
Multiplayer
The Nintendo DS version supports up to three multiplayer through the Nintendo Wi-Fi, while the Xbox Live Arcade offers up to four players Online and Xbox Live online multiplayer and online leaderboards. The mobile version also features an online ranking.
Reception
Review scores
Publication
Score
DS Fanboy (DS)
October 8
Eurogamer (DS)
October 5
End Game (DS)
7.8 out of 10
IGN (DS)
7.5 out of 10
GameSpot (XBLA)
5.5 10
IGN (mobile)
8.3 out of 10
IGN (XBLA)
7.2 out of 10
iLounge (iPod)
A-
Inside Mac Games (iPod)
October 8
Mobile Game FAQs (mobile)
8.5 in 10
Pocket Gamer (iPod)
October 8
Pocket Game (mobile)
October 8
Pocket Game (N-Gage)
June 1910
IGN (PSP)
7.2 out of 10
Team Xbox (XBLA)
October 4
The mobile phone and iPod versions have been very well received, including IGN's 8.3/10 for wireless version, which praised "[the] majority of the puzzles are good and production values are strong. Pocket Gamer has raved about the version 8 of 10 ratings iPod, brilliant, "It's almost a no-brainer to recommend Brain Challenge. It's fun, challenging and there are a number [notable] its gameplay." A revision of the iLounge iPod-version also applauded, "is as smart an offer for this platform as Brain Age for Nintendo has been."
IGN review of the Nintendo DS version has been less enthusiastic (7.5/10), but always stood the test of stress as an innovative twist to the exercise of the formula Game of the brain, as this has been the revision of the Xbox Live Arcade (7.2/10), although it is stated: "There's some Brain Challenge … Make your way through Brain Challenge could have a very, very long time. "DS Fanboy Review has been more generous with advice 8 / 10, and although described as" a game little fun, "praised that" a lot of replay value, interesting to unlock, and tons of content to compensate for defects in title. "
Team Xbox scored the Xbox Live Arcade, said: "It takes a lot of brainpower to figure that this is one more title left in the board, in its 4 / 10. negative criticism GameSpot (5.5/10) said: "… Only a handful of these mini-self is unlike anything of interest."
Suite
A sequel, Brain Challenge Vol. 2: Stress Management, was published by Gameloft for mobile phones in 2008. Another outcome, Brain Challenge 3: think again "Was published by Gameloft for mobile Touch, iPod, iPhone in September 2009.
Gallery
iPod version
mobile version
N-Gage version 2.0
Nintendo DS Version
XBLA
See also
Brain Age and Brain Age 2
Brain Boost
English Training: Have Fun and improve your skills!
Flash Focus: Vision Training in minutes a day
Minna training Kitaeru Zenno
Professor Kageyama Mathematics Computer Training Method Cell Hundred
References
^ "Orders received pulse Chico's Secret Bit challenging for Ant brain for the Nation. Nintendo of America. 14/07/2009. http://www.nintendo.com/whatsnew/detail/iTs7wwAiR5NTJEOYcefyS8riSXj44Qc9. Retrieved on 14/07/2009.
^ "Page Brain Challenge Game. Nokia. http://www.n-gage.com/ngi/ngage/web/g0/en/showroom/gamedetail.266.GameDetail.html. Retrieved on 04/04/2008.
^ "Get Out and Play . Nokia. Http: / / blog.n-gage.com/archive/getoutandplay /. Retrieved 4/4/2008.
Nintendo WiiWare Japan Brain Challenge page ^
^ "New WiiWare: Pinball Play, stimulate your brain and invade the land. "Nintendo of Europe. 07/11/2008. Http: / / www.nintendo.co.uk/NOE/en_GB/news/2008/new_on_wiiware_play_pinball_boost_your_brain_and_invade_earth_10087 . html. Retrieved on 26/08/2009.
^ "Two WiiWare games and Virtual Console the first game that was added to Wii Shop Channel." Nintendo of America. 10/11/2008. http://www.nintendo.com/whatsnew/detail/UIu1VJEn-pwWGnHLeS8kKvUo-G4zzW1H. Retrieved on 11/11/2008.
^ Levi Buchanan. IGN Brain Challenge (LAN) opinion ". IGN. Http://wireless.ign.com/articles/734/734149p1.html.
^ Kath Brice. Pocket Gamer Brain Challenge (iPod) opinion. "PocketGamer. Http://www.pocketgamer.co.uk/r/iPod/Brain+Challenge/review.asp?c=5494.
^ Jeremy Horwitz. "Brain Challenge iLounge (iPod) review." iLounge. http://www.ilounge.com/index.php/reviews/entry/gameloft-sa-brain-challenge.
^ Jack DeVries. IGN Brain Challenge (DS) review. IGN. http://ds.ign.com/articles/845/845423p1.html.
^ Ryan Geddes. IGN Brain Challenge (XBLA) review. IGN. http://xbox360.ign.com/articles/858/858747p1.html.
Alisha Karabinus ^. DS Fanboy Brain Challenge (DS) review. Joystiq. Http://www.dsfanboy.com/2008/01/23/ds-fanboy-review-brain-challenge/.
^ David Chapman. "Team Xbox Brain Challenge (XBLA) review. TeamXbox. Http://reviews.teamxbox.com/xbox-360/1485/Brain-Challenge/p1/.
^ Don Francisco. GameSpot Brain Challenge (XBLA) review. GameSpot. Http: / / www.gamespot.com/xbox360/puzzle/brainchallenge/review.html?sid=6187867.
^ "Official Mobile Brain Challenge Vol 2. site. Gameloft. http://www.gameloft.com/mobile-games/brain-challenge-vol2-stress-management/.
References
Brain Challenge Official iPod Site
Brain Challenge Mobile Official Site
N-Gage Brain Challenge Official Site
Brain Challenge DS Official Site
Brain Challenge Official Website Xbox.com
Categories: 2007 | games | games video games education DSiWare Games | iPod | iPhone OS games | mobile gaming | Service N-Gage Games | Nintendo DS | PlayStation games | PlayStation Portable games video games | Puzzle | Ubisoft Entertainment | Games WiiWare games France | | Xbox 360 Live Arcade | Wii Games | Games Zeebo About the Author
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